UX Deep Dive: Classify interactions for a more intuitive user interface | Ubuntu

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  • Post Updated: April 4, 2024

We try hard to make our products as intuitive and familiar as possible, but there will always be “advanced” options and rarely-used features. Giving users choice and control over their experience will naturally lead to features that are used less frequently or settings that only a small percentage of users will change.

So how do we decide what order and prominence to give to these lesser-used features?

One method to help decide where (and how prominently) a control or interaction should be placed, is to classify interactions into one of three types:

Obvious, Easy and Possible.

Let’s take a look at the Ubuntu Advantage user interface:

Ux deep dive classify interactions for a more intuitive user

Ubuntu Advantage UI

There’s lots going on here, so let’s look at the “Obvious, Easy, Possible” classification: 

Obvious: Obvious interactions are the core function of an app, for example, the shutter button on a camera app or the new event button on a calendar app. They’re the functions that users will likely perform every time…

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