DXVK 2.1 Released with HDR Support, Shader Compilation Improvements – 9to5Linux

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DXVK 2.1 Vulkan-based implementation of D3D9, D3D10, and D3D11 for Linux / Wine is now available with new features and improvements for all of you hardcore gamers out there.

The biggest new feature in the DXVK 2.1 release is HDR support. HDR can be enabled for games on systems supporting HDR10 color spaces by setting the DXVK_HDR=1 environment variable or by setting the dxgi.enableHDR = True

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